需要将字体贴图改成Texture类型
Texture Type | Select this to set basic parameters depending on the purpose of your texture. |
Texture | This is the most common setting used for all the textures in general. |
Normal Map | Select this to turn the color channels into a format suitable for real-time normal mapping. For more info, see Normal Maps |
GUI | Use this if your texture is going to be used on any HUD/GUI Controls. |
Reflection | Also known as Cube Maps, used to create reflections on textures. check Cubemap Textures for more info. |
Cookie | This sets up your texture with the basic parameters used for the Cookies of your lights |
Advanced | Select this when you want to have specific parameters on your texture and you want to have total control over your texture. |