using UnityEngine;
#if UNITY_EDITOR
[ExecuteInEditMode]
public class GameExpandMyTools : MonoBehaviour
{
private void OnGUI()
{
//if (GUILayout.Button("拓展Game视图"))
//{
// Debug.Log("拓展Game视图");
//}
//GUILayout.Label("hello world!");
if (GUI.Button(new Rect(0, 0, 250, 100), "拓展Game视图"))
{
Debug.Log("拓展Game视图");
}
GUI.Label(new Rect(0, 100, 150, 100), "拓展Game视图");
}
}
#endif