1. Node.js读取Excel文本相关
https://www.npmjs.com/package/read-excel-file
2. 血条位置更新:
相关参考:RectTransformUtility
// 更新血条位置
void LateUpdate() {
var sPos = RectTransformUtility.WorldToScreenPoint(Camera.main, ch.transform.position);
var pos = Vector2.zero;
if (RectTransformUtility.ScreenPointToLocalPointInRectangle(pTrans, sPos, null, out pos)) {
curTrans.anchoredPosition = pos;
}
}
3. 代码中有个死循环,怎么调试
在C++调试模式下中断程序,并人为制造异常,然后Unity就会打印出堆栈,具体如下:
https://blogs.unity3d.com/2016/05/24/breakout-how-to-stop-an-infinite-loop-in-a-unity-c-script/