public static void ResetSrcollView(UIScrollView scrollView)
{
if (scrollView != null)
{
scrollView.currentMomentum = Vector3.zero;
UIPanel panel = scrollView.gameObject.GetComponent<UIPanel>();
panel.clipOffset = Vector2.zero;
panel.gameObject.transform.localPosition = Vector3.zero;
SpringPanel.Begin(scrollView.panel.cachedGameObject, new Vector3(0, 0, 0), 8).enabled = false;
}
}
{
if (scrollView != null)
{
scrollView.currentMomentum = Vector3.zero;
UIPanel panel = scrollView.gameObject.GetComponent<UIPanel>();
panel.clipOffset = Vector2.zero;
panel.gameObject.transform.localPosition = Vector3.zero;
SpringPanel.Begin(scrollView.panel.cachedGameObject, new Vector3(0, 0, 0), 8).enabled = false;
}
}