using UnityEngine;
using Vuforia;
using System.Collections;
public class MyTrackableEventHandler : MonoBehaviour,
ITrackableEventHandler
{
#region PRIVATE_MEMBER_VARIABLES
private TrackableBehaviour myTrackableBehaviour;
public Transform sphere;
#endregion // PRIVATE_MEMBER_VARIABLES
#region UNTIY_MONOBEHAVIOUR_METHODS
void Start()
{
myTrackableBehaviour = GetComponent<TrackableBehaviour>();
if (myTrackableBehaviour)
{
myTrackableBehaviour.RegisterTrackableEventHandler(this);
}
}
#endregion // UNTIY_MONOBEHAVIOUR_METHODS
using Vuforia;
using System.Collections;
public class MyTrackableEventHandler : MonoBehaviour,
ITrackableEventHandler
{
#region PRIVATE_MEMBER_VARIABLES
private TrackableBehaviour myTrackableBehaviour;
public Transform sphere;
#endregion // PRIVATE_MEMBER_VARIABLES
#region UNTIY_MONOBEHAVIOUR_METHODS
void Start()
{
myTrackableBehaviour = GetComponent<TrackableBehaviour>();
if (myTrackableBehaviour)
{
myTrackableBehaviour.RegisterTrackableEventHandler(this);
}
}
#endregion // UNTIY_MONOBEHAVIOUR_METHODS