2D Simple Directional: 用在没有同一个方向的动画, such as “walk forward”, “walk backward”, “walk left”, and “walk right”。
2D Freeform Directional:用在没有同一个方向的动画且同一个方向可以拥有多个动画,such as “walk forward” and “run forward”.保证一个动画在原点,a single motion at position (0, 0), such as “idle”.其它动画会在原点进行生成和柔和。
2D Freeform Cartesian: 用在没有同一个方向的动画,视野的转换,such as “walk forward no turn”, “run forward no turn”, “walk forward turn right向前走时只有头转右望”, “run forward turn right” etc. X parameter and Y parameter旋转速度和线性速度,such as angular speed and linear speed.