Unity 鼠标双击

using UnityEngine;
using System.Collections;

public class SlideScreen : MonoBehaviour
{

    bool one_click = false;
    bool timer_running;
    float timer_for_double_click;
    float delay;

    //public Vector3 position;

    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {

        if (Input.GetMouseButtonDown(0))
        {
            if (!one_click) // first click no previous clicks
            {
                one_click = true;
                timer_for_double_click = Time.time; // save the current time
                                                    // do one click things;
            }
            else
            {
                one_click = false; // found a double click, now reset

                //do double click things
            }
        }
        if (one_click)
        {
            // if the time now is delay seconds more than when the first click started. 
            if ((Time.time - timer_for_double_click) > delay)
            {

                //basically if thats true its been too long and we want to reset so the next click is simply a single click and not a double click.

                one_click = false;

            }
        }
    }

}
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