unity read xml

 
  

/*

编写:围城(solq)

日期:2012-5-8

blog:http://www.cnblogs.com/solq/

*/


using
UnityEngine; using System.Collections; using System.Xml; public class ReadXml : MonoBehaviour { void Start () { print(Application.dataPath); string url = Application.dataPath + "/test.xml"; XmlDocument xmldoc = new XmlDocument(); xmldoc.Load(url); //读取方式一 XmlNode root = xmldoc.SelectSingleNode("datas"); if (root != null) { XmlNodeList nodelist = root.ChildNodes; foreach (XmlNode node in nodelist) { XmlElement xmlelement = (XmlElement)node; if (xmlelement.GetAttribute("skillID") == "1006") { print("+++++++++++++++++++++++++++++++++++++++++++++++++"); break; } } } //方式二。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。 XmlElement n = (XmlElement)xmldoc.SelectSingleNode("/datas/data[@skillID='1006']"); //叫什么语法忘记了。。。 if (n != null) { print("+++++++++++++++++++++++++++++++++++++++++++++++++"); print(n.GetAttribute("skillID")); } } }

xml file

<?xml version="1.0" encoding="UTF-8"?>
<datas>
 <data skillID="1001" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
 <data skillID="1002" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
 <data skillID="1003" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
 <data skillID="1004" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
 <data skillID="1005" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
 <data skillID="1006" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
 <data skillID="1007" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
</datas>

选择xml 模板语法

http://hi.baidu.com/yang0000meng/blog/item/bb8c7a72547944168601b078.html

哦想起来了,,叫 xpath

http://www.cnblogs.com/cstded/archive/2007/02/16/651685.html

转载于:https://www.cnblogs.com/solq/archive/2012/05/10/2494146.html

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