var t = Vector2.zero; RectTransformUtility.ScreenPointToLocalPointInRectangle(mCanvas.transform as RectTransform,Input.mousePosition, mCanvas.worldCamera,out t);
var t = Vector2.zero; RectTransformUtility.ScreenPointToLocalPointInRectangle(mCanvas.transform as RectTransform,Input.mousePosition, mCanvas.worldCamera,out t);
转载于:https://www.cnblogs.com/jephone/p/9996124.html