unity 技能图标冷却

public skillPostion Postion;
private Image image;
private Image clodImage;
public float coldeTimer;
private float timer = 0;
private bool iscold = false;
void Awake()
{
  
    if (Postion==skillPostion.One|| Postion == skillPostion.Two||Postion == skillPostion.Three)
    {
        image = this.transform.GetComponent<Image>();
        clodImage = this.transform.Find("coldimage").GetComponent<Image>();
        clodImage.fillAmount = 1;
        clodImage.enabled = false;
    }
  
}


// Update is called once per frame
void Update () {

    if (iscold)
    {
        if (clodImage.enabled==false)
        {
            clodImage.enabled = true;
        }

        image.raycastTarget = false;
        timer += Time.deltaTime;
        clodImage.fillAmount = (coldeTimer-timer) / coldeTimer;
        if (timer>=coldeTimer)
        {
            timer = 0;
            clodImage.fillAmount = 1;
            image.raycastTarget = true;
            iscold = false;
        }

    }
}

public void OnPointerDown(PointerEventData eventData)
{
    if (Postion == skillPostion.One || Postion == skillPostion.Two || Postion == skillPostion.Three)
    {
        iscold = true;
    }
    teanscriptManager.intance.playerAnimation.playanimation(Postion);
}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值