using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SphereTest : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnCollisionEnter(Collision collision)
{
print("enter");
}
private void OnCollisionExit(Collision collision)
{
print("exit");
}
private void OnCollisionStay(Collision collision)
{
print("stay");
}
}
Unity碰撞检测函数
最新推荐文章于 2023-05-03 15:53:07 发布