将下面的脚本挂载在需要朝向相机的物体身上
using UnityEngine;
public class LookatCamera : MonoBehaviour
{
// Use this for initialization
void Start()
{
}
// Update is called once per frame
void Update()
{
//transform.forward = transform.position - Camera.main.transform.position;
//
transform.forward = new Vector3(transform.position.x, 0, transform.position.z) - new Vector3(Camera.main.transform.position.x, 0, Camera.main.transform.position.z);
}
}