第一次写博客请多多指教呀~~
废话不多说,这次实现的功能是利用ITWEEN实现照相机的移动和转向。
首先搭建简单场景:两个Cube,正方体作为移动目标,长方体作为方向目标
通过以下代码:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class move : MonoBehaviour {
public GameObject cube1;
public GameObject cube2;
void Start() {
this.GetComponent<Button>().onClick.AddListener(delegate () {
// Debug.Log("点击了按钮事件一");
iTween.MoveUpdate(Camera.main.gameObject, iTween.Hash(
"x", cube1.transform.position.x,
"y", cube1.transform.position.y,
"z", cube1.transform.position.z,
"time", 0.01,
"islocal", true));
});
}
void Fix