unity UnityEngine.Video.VideoPlayer视频面板材质球交替
public void VidelChange()
{
VideoPlane.GetComponent<UnityEngine.Video.VideoPlayer>().targetTexture = new RenderTexture(RT);
VideoPlane.GetComponent<RawImage>().texture = VideoPlane.GetComponent<UnityEngine.Video.VideoPlayer>().targetTexture;
VideoPlane.GetComponent<RawImage>().material.mainTexture = VideoPlane.GetComponent<UnityEngine.Video.VideoPlayer>().targetTexture;
}