#include "Runtime/Engine/Classes/Engine/UserInterfaceSettings.h"
#include "Runtime/Engine/Classes/Engine/RendererSettings.h"
const FVector2D viewportSize = FVector2D(GEngine->GameViewport->Viewport->GetSizeXY());
const float viewportScale = GetDefault<UUserInterfaceSettings>(UUserInterfaceSettings::StaticClass())->GetDPIScaleBasedOnSize(FIntPoint(viewportSize.X, viewportSize.Y));
UE4 C++ 获取DPI的值
于 2022-03-28 16:52:06 首次发布