private WaitForSeconds waitFor500ms = new WaitForSeconds(0.5f);
开始
StartCoroutine("SendDvrParamLoop");
停止
StopCoroutine("SendDvrParamLoop");
private IEnumerator SendDvrParamLoop()
{
while (条件)
{
yield return waitFor500ms;
执行语句
}
}
Unity 延迟 WaitForSeconds
最新推荐文章于 2024-09-24 16:38:07 发布