using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SphereTest : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter(Collider other)
{
print("OnTriggerEnter");
}
private void OnTriggerStay(Collider other)
{
print("OnTriggerStay");
}
private void OnTriggerExit(Collider other)
{
print("OnTriggerExit");
}
}
勾选上Is Trigger,此区域便成为触发器