省的来回切换场景的一个小工具
能让自己效率高一点
分享出来
using UnityEngine;
using System.Collections;
using UnityEditor;
using UnityEditor.SceneManagement;
public static class OpenScene
{
[MenuItem("OpenScene/OpenMainScene &1")]
public static void OpenMainScene()
{
if (EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo())
{
EditorSceneManager.OpenScene("Assets/Scene/Main.unity");
}
}
[MenuItem("OpenScene/OpenTestScene &2")]
public static void OpenTestScene()
{
if (EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo())
{
EditorSceneManager.OpenScene("Assets/Scene/Test.unity");
}
}
}