加载xml的代码
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using System.Xml;
using FrameWork;
using UnityEngine.UI;
public class WebGl_LoadXml : FrameworkComponent
{
public string path= "ExternData/ExtralLoad/videoxml.xml";
protected override void Awake()
{
base.Awake();
StartLoadURL(path);
}
public override void Init()
{
}
#region 对外接口
/// <summary>
/// 获得外部网页的视频链接
/// </summary>
/// <param name="ID">需要视频的对应ID</param>
/// <param name="needURl">外部加载的视频链接</param>
/// <returns>是否加载成功</returns>
public bool GetUrl(byte ID, out string needURl)
{
if (isFinished)
{
needURl = AnalysisXml(text, ID);
return true;
}
else
{
StartLoadURL(