Unity 阴影突然消失(摄像机角度相关)可能与遮挡剔除开启相关,关闭即正常
This is caused by the built-in view frustum culling in Unity. Since the shadow volumes are extruded on the GPU and the view frustum culling happens on the CPU, Unity might choose to not render a shadow volume even though it will actually end up covering the view. (Notice that the shadow will only disappear if the shadow caster is outside the view frustum of the camera?)