1.该物体就具有odd negative scaling,即奇数个负缩放轴,不能batching。由于绘制顺序涉及到render state 切换。详解
2.Dynamic Batching需要提前设置开启:
- Go to Edit > Project Settings > Player.
- In Other Settings, enable Dynamic Batching.
1.该物体就具有odd negative scaling,即奇数个负缩放轴,不能batching。由于绘制顺序涉及到render state 切换。详解
2.Dynamic Batching需要提前设置开启: