正式开发记得要将有危险的代码都加上保险
例如while循环要设置一定次数return
var safeLock = 0
while(i < 100){
...
safeLock++
if(safeLock >= 1000)return
}
配置表读取要设置小于一定程度时发出警报
_loadMonster: function(){
var that = this
cc.loader.loadRes("csv/monster", function (err, monsterCsv) {
var monsterArr = monsterCsv.split("\r\n")
for(var i = 1; i< monsterArr.length;i++){
var arr = monsterArr[i].split(',')
if(arr.length < 3){
cc.error("怪物配置表加载错误")
continue
}
GameData.monster[arr[0]] = GameData.monster[arr[0]] || {}
GameData.monster[arr[0]] = {
id : arr[0],
name : arr[1],
pic : arr[2],
blood : arr[3],
blood_grow_up : arr[4],
attack : arr[5],
attack_grow_up: arr[6]
}
}
that._loadEnd()
});
},