多线程代码:
using System.Collections;
using System.Threading;
using Unity.Collections;
using UnityEngine;
public class MyThread : MonoBehaviour
{
void Start()
{
// 多线程
// 指定线程要运行的程序(函数)
ThreadStart threadStart = new ThreadStart(MyThreadFun);
// 创建多线程对象
Thread thread = new Thread(threadStart);
// 运行多线程
thread.Start();
}
void MyThreadFun()
{
for (int i = 0; i < 100; i++)
{
Debug.Log("我是多线程:" + i);
}
}
}