导读:
In this lesson, I shall introduce to you, the Matrix Class. Out of all the concepts to cover in Flex 2 and AS3, why did I choose to cover this topic? Well, believe it or not, the Matrix class has been around for quite some time now in Actionscript. If you’re really interested in the idea of 3D vector spaces in Flash/Flex, then this may be a subject that you may want to further look into. For now, we’ll keep this lesson simple and lay off the heavy mathematics that you’d normally find in a full course study of linear algebra.
在这里我将向大家试讲一堂矩阵课,FLEX2和AS中有那么多的课题可以介绍,为什么我偏偏介绍这个话题呢?当然,无论你相信与否,举证在AS中存在已经很久了,如果你对FLASH &FLEX中的3D空间向量很感兴趣的话,这一课也许是正是你所需要的课程,现在我们尽可能的保持简单,并且放下繁重的数学知识,关于矩阵的知识你可以在线性代数中找到详细的讨论
First things first, what is a transformation matrix? Basic answer: A transformation matrix is a shorthand way of describing the positioning, rotating, and sizing of an object. Wh