Unity3D C# MySql 简单的登录验证

using UnityEngine;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Threading;

public class Client : MonoBehaviour
{ 
    public string ipAddress = "127.0.0.1";
    IPAddress ip;
    Socket socket;
    // Use this for initialization
    void Start()
    {
        ip = IPAddress.Parse(ipAddress);
        socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
        socket.Connect(new IPEndPoint(ip, 8885));
    }

    // Update is called once per frame
    void Update()
    {

    }

    void OnGUI()
    {

        if (GUI.Button(new Rect(0, 20, 100, 20), "Connect"))
        {
            socket.Send(Encoding.ASCII.GetBytes("test,123456"));
        }
    }
}

 

using System;
using System.Collections.Generic;
using System.Text;
using ProtoBuf;
using System.Net;
using System.Data;
using System.Net.Sockets;
using System.Threading;
using MySql.Data.MySqlClient;

namespace CenterServer
{
    class Program
    {
        private static byte[] result = new byte[1024];
        private static Socket serverSocket;
        private static int serverPort = 8885;


        static void Main(string[] args)
        {

            IPAddress ip = IPAddress.Parse("127.0.0.1");
            serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            serverSocket.Bind(new IPEndPoint(ip, serverPort));
            serverSocket.Listen(100);
            Console.WriteLine("启动监听{0}成功", serverSocket.LocalEndPoint.ToString());
            //通过Clientsoket发送数据  
            Thread myThread = new Thread(ListenClientConnect);
            myThread.Start();

            Console.ReadLine();
        }

        /// <summary>  
        /// 监听客户端连接  
        /// </summary>  
        private static void ListenClientConnect()
        {
            while (true)
            {
                Socket clientSocket = serverSocket.Accept();
                clientSocket.Send(Encoding.ASCII.GetBytes("Server Say Hello"));
                Thread receiveThread = new Thread(ReceiveMessage);
                receiveThread.Start(clientSocket);
            }
        }

        /// <summary>  
        /// 接收消息  
        /// </summary>  
        /// <param name="clientSocket"></param>  
        private static void ReceiveMessage(object clientSocket)
        {
            Socket myClientSocket = (Socket)clientSocket;

            while (true)
            {
                try
                {
                    //通过clientSocket接收数据  
                    int receiveNumber = myClientSocket.Receive(result);
                    string[] message = Encoding.ASCII.GetString(result, 0, receiveNumber).Split(',');
                    string userName = message[0];
                    string passWord = message[1];
                    SQLHelper helper = new SQLHelper();
                    string sql = string.Format("SELECT * FROM test.account where account_name='" + userName + "'");
                    DataTable dt = helper.Selectinfo(sql);
                    if ((string)dt.Rows[0]["account_password"] == passWord)
                    {
                        Console.WriteLine(userName + " 登录验证成功");
                    }
                    else
                    {
                        Console.WriteLine(userName + " 登录验证失败");
                    }
                }
                catch (Exception ex)
                {
                    Console.WriteLine(ex.Message);
                    myClientSocket.Shutdown(SocketShutdown.Both);
                    myClientSocket.Close();
                    break;
                }
            }
        }

        public class DBHelper
        {
            public MySqlConnection GetConn()
            {
                MySqlConnection mysqlConn = new MySqlConnection("Database='" + "test" + "';Data Source='" + "localhost" + "';User Id='" + "root" + "';Password='" + "" + "'");  
                return mysqlConn;
            }
        }

        public class SQLHelper : DBHelper
        {
            /// <summary>
            /// 查询操作
            /// </summary>
            /// <param name="sql"></param>
            /// <returns></returns>
            public DataTable Selectinfo(string sql)
            {
                MySqlConnection mysqlconn = null;
                MySqlDataAdapter sda = null;
                DataTable dt = null;
                try
                {
                    mysqlconn = base.GetConn();

                    sda = new MySqlDataAdapter(sql, mysqlconn);
                    dt = new DataTable();
                    sda.Fill(dt);

                    return dt;
                }
                catch (Exception)
                {
                    throw;
                }

            }

            /// <summary>
            /// 增删改操作
            /// </summary>
            /// <param name="sql">sql语句</param>
            /// <returns>执行后的条数</returns>
            public int AddDelUpdate(string sql)
            {

                MySqlConnection conn = null;
                MySqlCommand cmd = null;

                try
                {
                    conn = base.GetConn();
                    conn.Open();
                    cmd = new MySqlCommand(sql, conn);
                    int i = cmd.ExecuteNonQuery();
                    conn.Close();
                    return i;
                }
                catch (Exception)
                {

                    throw;
                }
                
            }
        }
    }
}



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