重名问题的解决
//出错的程序
#include <iostream>
#include <math.h>
using namespace std;
class point
{
public:
double x;
double y;
};
double distance(point p1,point p2)
{
double d=sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));
return d;
}
int main()
{
point p1= {3,5},p2= {6,9};
cout<<distance(p1,p2);
}
//改法1:std中的名称加限制
#include <iostream>
#include <math.h>
class point
{
public:
double x;
double y;
};
double distance(point p1,point p2)
{
double d=sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));
return d;
}
int main()
{
point p1= {3,5},p2= {6,9};
std::cout<<distance(p1,p2); //出除了using namespace std,而在std中的cout前加上std::
}
//改法2:本地名称加限定
#include <iostream>
#include <math.h>
using namespace std;
class point
{
public:
double x;
double y;
};
double distance(point p1,point p2)
{
double d=sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));
return d;
}
int main()
{
point p1= {3,5},p2= {6,9};
cout<<::distance(p1,p2); //保留using namespace std,而在distance前加上::,表示distance是“本地的”
return 0;
}
//改法3:本地改名避冲突
#include <iostream>
#include <math.h>
using namespace std;
class point
{
public:
double x;
double y;
};
double dist(point p1,point p2) //本地函数改名
{
double d=sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));
return d;
}
int main()
{
point p1= {3,5},p2= {6,9};
cout<<dist(p1,p2);
return 0;
}
//改法4:明确定义本地的命名空间
#include <iostream>
#include <math.h>
using std::cout;
namespace mypoint
{
class point
{
public:
double x;
double y;
};
double distance(point p1,point p2)
{
double d=sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));
return d;
}
};
int main()
{
mypoint::point p1= {3,5},p2= {6,9};
cout<<distance(p1,p2); //不使用std命名空间
return 0;
}