如果有看不懂的参数,请参看http://blog.csdn.net/u011244737/article/details/49819751
将Wrap Mode调整成Clamp
应用到的数学知识
Shader "Custom/Simple"
{//------------------------------------【属性值】------------------------------------
Properties
{
//主颜色
_Color("Color", Color) = (1,1,1,1)
//主纹理
_MainTex("Base (RGB)", 2D) = "white" {}
_RSpeed("RotateSpeed" ,Range(1,100))=30
}
SubShader