今天在做alien_invasion的alien部分,不过一时是有点儿头大,搞不定。只能先回头把ship的部分写出来了。
import pygame
import sys
class Ship():
def __init__(self):
# 载入飞船图片
self.image = pygame.image.load("images/ship.bmp")
# 获得飞船的外接矩形
self.rect = self.image.get_rect()
# 飞船位置在底部中央
self.rect.centerx = screen.get_rect().centerx
self.rect.bottom = screen.get_rect().bottom
# 飞船的左右移动标志
self.moving_right = False
self.moving_left = False
def blitme(self):
screen.blit(self.image,self.rect)
def update(self):
# 移动飞船,并控制边界
if self.moving_right and self.rect.right <= 1200:
self.rect.centerx += 1
if self.moving_left and self.rect.left >= 0:
self.rect.centerx -= 1
pygame.init()
screen = pygame.display.set_mode((1200,800))
ship = Ship()
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
# 改变移动标志
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_RIGHT:
ship.moving_right = True
elif event.key == pygame.K_LEFT:
ship.moving_left = True
elif event.type == pygame.KEYUP:
if event.key == pygame.K_RIGHT:
ship.moving_right = False
elif event.key == pygame.K_LEFT:
ship.moving_left = False
screen.fill((230,230,230))
ship.blitme()
ship.update()
pygame.display.flip()