using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class zizhuan : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetKey(KeyCode.W))
{
this.transform.Rotate(1, 0, 0, Space.Self);
if (Input.GetKey(KeyCode.A))
{
this.transform.Rotate(1, 0, 0, Space.Self);
if (Input.GetKey(KeyCode.D))
{
this.transform.Rotate(1, 0, 0, Space.Self);
}
}
}
}
}