嵌套预加载进度条显示
progressFinish() {
this.load_count++
//"加载main场景"
if (this.load_count >= TOTAL_LOAD_COUNT) {
cc.director.preloadScene('main', (completedCount, totalCount) => {
this.setProgress(completedCount / totalCount, 0, 0.6);
}, (e) => {
cc.resources.load(`prefabs/MainUi`, (completedCount, totalCount) => {
this.setProgress(completedCount / totalCount, 0.6);
}, () => {
cc.director.loadScene('main');
});
});
}
}
//设置进度条
setProgress(num: number, start = 0, end = 1) {
if (isNaN(num)) num = end;
if (start) num = start + num * (end - start);
if (num > end) num = end;
this.label_progress.string = `${Math.ceil(num * 100)}%`;
// this.ani.x = this.progress.x + num * this.progress.width;
this.progress.getComponent(cc.Sprite).fillRange = num;
}