private void Timer1() { if (nextTime <= Time.time) { allTime--;//second为倒计时时间 timeText.text = "Time:" + allTime + " s"; nextTime = Time.time + 1;//到达一秒后加1 if (allTime <= 0) { this.enabled = false; } } }
private void Timer2() { //累加每帧消耗时间 totalTime += Time.deltaTime; if (totalTime >= 1)//每过1秒执行一次 { allTime--; timeText.text = "Time:" + allTime + " s"; totalTime = 0; if (allTime <= 0) { this.enabled = false; } } }
unity3D中加入简单的倒计时器
最新推荐文章于 2023-11-17 17:36:22 发布