EditorUtility.DisplayProgressBar("查找", "Prefabs:Assets/data", 0.7f);
EditorUtility.ClearProgressBar();//这个不写的画就不会被清除,
EditorUtility两个API
最新推荐文章于 2024-03-07 18:12:14 发布
EditorUtility.DisplayProgressBar("查找", "Prefabs:Assets/data", 0.7f);
EditorUtility.ClearProgressBar();//这个不写的画就不会被清除,