Unity3D闪光灯效果的实现代码:
using UnityEngine;
using System.Collections;
//定义一个Light类
public class Light : MonoBehaviour {
//定义一个时间长度
public float duration = 1.0F;
//定义一个红色(颜色自取)
public Color colorRed = Color.red;
//定义一个蓝色(颜色自取)
public Color colorBlue = Color.blue;
// Update is called once per frame
void Update () {
float