最近看别人写的Demo,里面这个Linecast字段的LayerMask参数看了半天也没看懂
void Update()
{
// The player is grounded if a linecast to the groundcheck position hits anything on the ground layer.
grounded = Physics2D.Linecast(tra
最近看别人写的Demo,里面这个Linecast字段的LayerMask参数看了半天也没看懂
void Update()
{
// The player is grounded if a linecast to the groundcheck position hits anything on the ground layer.
grounded = Physics2D.Linecast(tra