1、UGUI按键控制正放倒放
using UnityEngine;
using System.Collections;
using DG.Tweening;
public class Panel : MonoBehaviour {
private DOTweenAnimation tweenAnimation;
private bool isShow = false;
// Use this for initialization
void Start () {
tweenAnimation = GetComponent<DOTweenAnimation> ();
//tweenAnimation.DOPlay ();
}
// Update is called once per frame
void Update () {
}
public void OnClick(){
if (isShow == true) {
tweenAnimation.DOPlayBackwards ();//倒放
isShow = false;
} else {
tweenAnimation.DOPlayForward ();
isShow = true;
}
}
}