private void Update()
{
if (Input.GetKeyDown(KeyCode.Alpha1))
{
Screen.SetResolution(200,200, false, 60);
}
if (Input.GetKeyDown(KeyCode.Alpha2))
{
Screen.SetResolution(400, 400, false, 60);
}
if (Input.GetKeyDown(KeyCode.Alpha3))
{
Screen.SetResolution(600,600, false, 60);
}
if (Input.GetKeyDown(KeyCode.Alpha4))
{
Screen.SetResolution(800, 800, true, 60);
}
if (Input.GetKeyDown(KeyCode.Alpha5))
{
Screen.SetResolution(1000, 1000, false, 60);
}
if (Input.GetKeyDown(KeyCode.Alpha6))
{
Screen.SetResolution(1366, 768, false, 60);
}
if (Input.GetKeyDown(KeyCode.Alpha7))
{
Screen.SetResolution(1920, 1080, false, 60);
}
if (Input.GetKeyDown(KeyCode.Alpha8))
{
Screen.SetResolution(1920, 1080, true, 60);
}
}
Unity发布的EXE应用程序中动态改变分辨率大小
最新推荐文章于 2024-05-27 17:40:15 发布