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siggraph
Hi Friends! Some of us are in Vancouver this week teaching and talking at The Siggraph Studio. If you are attending Siggraph, stop by the Unity area or attend one of our talks.
嗨,朋友们! 我们中有些人本周将在温哥华的Siggraph Studio进行教学和交谈。 如果您正在参加Siggraph,请在Unity区域停留或参加我们的一场谈话。
Studio Workshops
工作室工作室
Monday, August 8th 10:40am- 12:10pm Joe Robins “Creating a Multi-platform, Real-time Portfolio for Your Artwork” 3:45pm- 5:15pm Aras Pranckevicius and Renaldas Zioma “How to Write Fast iPhone and Android Shaders in Unity”
8月8日,星期一 10:40 am- 12:10 pm Joe Robins“为您的作品创建一个多平台的实时作品集” 3:45 pm- 5:15 pm Aras Pranckevicius和Renaldas Zioma“如何在Unity中编写快速的iPhone和Android着色器”
Monday, August 8th 12pm-1pm Roald Hoyer-Hansen “Creating a Cool Game Without a Programmer”
8月8日,星期一 12 pm-1pm Roald Hoyer-Hansen“在没有程序员的情况下创造出色的游戏”
Tuesday, August 9th 10:30am- 11:30am Kuba Cupisz and Ole Ciliox “Special Effects with Depth”
8月9日,星期二 10:30 am- 11:30 am Kuba Cupisz和Ole Ciliox“深度特效”
Thursday, August 11th 10:30am- 12pm Robert Cupisz and Kaspar Daugaard “Lighting Worlds in Unity”
8月11日,星期四 10:30 am- 12pm Robert Cupisz和Kaspar Daugaard“统一中的照明世界”
翻译自: https://blogs.unity3d.com/2011/08/08/unity-at-siggraph/
siggraph