![](https://i-blog.csdnimg.cn/blog_migrate/822824b0be6d347e023d22599c93ae8b.png)
unity 包管理器
Unity 2017.2 introduced the Package Manager, a modular system and API that dynamically loads and updates new Unity-developed features in your projects. Unity 2018.1 takes it one step further with the newly released Package Manager User Interface, the Hub, and Project Templates, all of which help you get new projects started faster and more efficiently.
Unity 2017.2引入了Package Manager,这是一个模块化系统和API,可在项目中动态加载和更新Unity开发的新功能。 Unity 2018.1通过新发布的Package Manager用户界面,集线器和项目模板又向前迈进了一步,所有这些都可以帮助您更快,更有效地启动新项目。
The core pieces are:
核心部分是:
Unity Hub: Currently in Beta, makes it easy to manage your projects and Unity Editor installs.
Unity Hub :目前处于Beta版,可轻松管理您的项目和Unity Editor的安装。
![](https://i-blog.csdnimg.cn/blog_migrate/8691cc60a9b7082d3be7a29ca164ae07.png)
包管理器用户界面 (The Package Manager UI)
Unity Package Manager UI brings the following improvements to your project management workflow:
Unity Package Manager UI对您的项目管理工作流程进行了以下改进:
![](https://blogs.unity3d.com/wp-content/uploads/2018/05/image2.png)
下一步是什么! (What’s next!)
In the upcoming releases, Unity Package Manager will work in parallel with the Asset Store and the legacy .unitypackage format. For the time being, Unity Packages are developed exclusively for Unity-built features. This allows us to build reliable tools and efficient processes that ensure seamless integration in every step of your development cycle.
在即将发布的版本中,Unity Package Manager将与Asset Store和旧版.unitypackage格式并行工作。 目前,Unity软件包专门针对Unity内置的功能而开发。 这使我们能够构建可靠的工具和高效的流程,以确保在开发周期的每个步骤中实现无缝集成。
Many Unity features ship separately from the official Unity build making it challenging to find them all. They might be on the Asset Store, the Unity Forum, or GitHub, for example.
Unity的许多功能与Unity的正式版本分开提供,因此很难找到所有功能。 例如,它们可能在Asset Store,Unity论坛或GitHub上。
Going forward, all these off-cycle, official features will be discoverable and managed through the Package Manager ecosystem, and delivered in a format that is unified across Asset Store content and Unity-published editor features.
展望未来,所有这些非周期的正式功能都将通过Package Manager生态系统进行发现和管理,并以跨资产商店内容和Unity发布的编辑器功能统一的格式提供。
Keep track of the latest developments and join the discussion on the Package Manager forum.
跟踪最新动态,并在Package Manager 论坛上加入讨论。
翻译自: https://blogs.unity3d.com/2018/05/04/project-management-is-evolving-unity-package-manager-overview/
unity 包管理器