WebRequest请求https会报Curl error 51: Cert verify failed: UNITYTLS_X509VERIFY_FLAG_CN_MISMATCH
在Unity Forum查到解决方法, 就是需要指定WebRequest.certificateHandler。
重写UnityEngine.Networking.CertificateHandler类的ValidateCertificate方法:
using System.Collections;
using System.Collections.Generic;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using UnityEngine;
using UnityEngine.Networking;
using UnityGameFramework.Runtime;
public class WebRequestCert : UnityEngine.Networking.CertificateHandler
{
protected override bool ValidateCertificate(byte[] certificateData)
{
//return base.ValidateCertificate(certificateData);
return true;
}
}
然后把WebRequest的certificateHandler设置为new WebRequestCert()
var content_bytes = System.Text.Encoding.UTF8.GetBytes(ObjectToJson(parms));
var web_req = UnityEngine.Networking.UnityWebRequest.Post(url, string.Empty);
web_req.uploadHandler = new UnityEngine.Networking.UploadHandlerRaw(content_bytes);
web_req.SetRequestHeader("Content-Type", "application/json");
web_req.certificateHandler = new WebRequestCert();
web_req.timeout = 20;
yield return web_req.SendWebRequest();
我这里把证书验证直接强制返回true了,肯定是不严谨的。至于证书验证这块该怎么实现我还不清楚,路过的大佬如果知道更好方式还请留言赐教