修改 UIPanelInspector:
....
public void OnSceneGUI ()
{
if (Selection.objects.Length > 1) return;
UICamera cam = UICamera.FindCameraForLayer(mPanel.gameObject.layer);
//#if UNITY_4_3 || UNITY_4_5 || UNITY_4_6 || UNITY_4_7
// if (cam == null || !cam.cachedCamera.isOrthoGraphic) return;
//#else
// if (cam == null || !cam.cachedCamera.orthographic) return;
//#endif
NGUIEditorTools.HideMoveTool(true);
//if (!UIWidget.showHandles) return;
Event e = Event.current;
.....