开始的时候 我们初始化在oncreate里边 然后unity调用支付 发现会出问题,之后我们把初始化和支付都放unity 发现也有问题,最好解决办法就是初始化放oncreate 然后支付 调用主activity的线程方法,如下:
public void TencentPaySDK() {
Log.d("Unity", "PayTencent in SDK");final DSActivity currentActivity = (DSActivity)UnityPlayer.currentActivity;//在unity中获取当前主activity
currentActivity.runOnUiThread(new Runnable() {
public void run() {
currentActivity.tencentPay();
}
});
// UnityPlayer.UnitySendMessage("tencent", "TencentPayCallBack", "TencentPaySDK");
}
参考 http://www.cnblogs.com/U-tansuo/archive/2012/09/23/android_admob.html