实现原理见 http://blog.csdn.net/hb707934728/article/details/53100334
实现边缘检测的卷积内核
0 | 1 | 0 |
1 | -4 | 1 |
0 | 1 | 0 |
片元shader实现
precisi
实现原理见 http://blog.csdn.net/hb707934728/article/details/53100334
实现边缘检测的卷积内核
0 | 1 | 0 |
1 | -4 | 1 |
0 | 1 | 0 |
片元shader实现
precisi