// 向子类和自己发送消息
gameObject.BroadcastMessage ("ReceiveBroadcastMessage", "A0-----BroadcastMessage()");
//向自己发送消息
gameObject.SendMessage ("ReceiveSendMessage", "A0-----SendMessage()");
//向父类和自己发送消息
gameObject.SendMessageUpwards ("ReceiveSendMessage", "A0-----SendMessageUpwards()");
function ReceiveBroadcastMessage(str : String){
Debug.Log("A0----ReceiveBroadcastMessage" +str);
}
function ReceiveSendMessage(str : String){
Debug.Log("A0----ReceiveSendMessage" +str);
}
function ReceiveSendMessageUpwards (str : String){
Debug.Log("A0----ReceiveSendMessageUpwards" +str);
}
ReceiveBroadcastMessage、ReceiveSendMessage、ReceiveSendMessage为自定义函数。