local plistName = "pic/Plist.plist"
local spriteFrames=cc.SpriteFrameCache:getInstance()
spriteFrames:addSpriteFrames(plistName)
self._label=cc.Label:createWithSystemFont("100", "Arial", 30)
self._label:setRotation(90)
--self._label:setString("80")
self._label:setPosition(42, 50)
self.bar:addChild(self._label)
self._bloodBlock= cc.Sprite:createWithSpriteFrameName("pic/hart.png")
self._bloodBlock:setPosition(42, 50)
self.bar:addChild(self._bloodBlock)