using UnityEngine;
using System.Collections;
public class text : MonoBehaviour {
public GameObject MoveGameObject;
// public Vector3 Terget;
public Transform Terget;
public float speed=10;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
// MoveGameObject.transform.position=Vector3.MoveTowards(transform.position,Terget,0.005f);
MoveGameObject.transform.rotation = Quaternion.RotateTowards(transform.rotation, Terget.rotation,Time.deltaTime*speed);
}
}
unity基础开发----物体位移和旋转实用代码
最新推荐文章于 2024-01-13 11:04:54 发布