如下为cocos2dx lua实现的按钮放大缩小功能,使用起来非常简单:
local function buttonEvent(sender,eventType)
if eventType == ccui.TouchEventType.began then
local scale = cc.ScaleTo:create(1,0.8)
local ease_elastic = cc.EaseElasticOut:create(scale)
sender:runAction(ease_elastic)
elseif eventType == ccui.TouchEventType.ended then
local scale = cc.ScaleTo:create(1,1)
local ease_elastic = cc.EaseElasticOut:create(scale)
sender:runAction(ease_elastic)
elseif eventType == ccui.TouchEventType.canceled then
local scale = cc.ScaleTo:create(1,1)
local ease_elastic = cc.EaseElasticOut:create(scale)
sender:runAction(ease_elastic)
end
end