选中要缩放的骨骼,在Assign Controller下,找到Biped SubAnim->BipScaleList->Available
为其添加ScaleXYZ
开启Keyframing Tools->Enable Subanims,Keyframing Tools->Manipulate Subanims
在Scale List内,对Weight值设置动画。
选中要缩放的骨骼,在Assign Controller下,找到Biped SubAnim->BipScaleList->Available
为其添加ScaleXYZ
开启Keyframing Tools->Enable Subanims,Keyframing Tools->Manipulate Subanims
在Scale List内,对Weight值设置动画。