Vector3 v3 = Camera.main.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y,
Camera.main.WorldToScreenPoint(transform.position).z));
v3.y = transform.position.y;//重新归位Y轴
屏幕坐标转换成世界坐标
最新推荐文章于 2024-04-18 13:57:10 发布