GameObject.Find("Scroll View").GetComponent<ScrollRect>().OnBeginDrag(data);
GameObject.Find("Scroll View").GetComponent<ScrollRect>().OnDrag(data);
GameObject.Find("Scroll View").GetComponent<ScrollRect>().OnEndDrag(data);
//将单个物体的拖拽事件,传递给滑动区域
GameObject.Find("Scroll View").GetComponent<ScrollRect>().OnBeginDrag(data);
GameObject.Find("Scroll View").GetComponent<ScrollRect>().OnDrag(data);
GameObject.Find("Scroll View").GetComponent<ScrollRect>().OnEndDrag(data);
//将单个物体的拖拽事件,传递给滑动区域