1.创建Unity3D项目
2.在菜单栏的Window中打开Package Management
3.在Packages的Unity Registry中下载Universal RP(以下是已经下载好的)
4.然后在菜单栏的edit中打开Project Settings
5.在Graphics中 的URP Global Settings中点击new新建Universal Render Pipeline Globel Settings,然后选择这个Universal Render Pipeline Globel Settings
6.在Assets文件夹右键Create->Rendering->URP Asset(with Universal Render)
创建之后如下所示
7.打开Project Settings,在Quality中的 Render Pipeline Asset中选择New Universal Render Pipeline Asset